Showing posts with label Playstation. Show all posts
Showing posts with label Playstation. Show all posts

Wednesday, October 6, 2010

A Short NBA Live 2010 10 Game Review For PlayStation And Xbox

This is a quick NBA Live game review for PlayStation and Xbox. NBA Live is one of Electronic Art's most well known console games. Every year, several sports games are released however NBA Live's annual edition always ends up being among the most popular. The latest version is no different, with its high tech graphics, new jerseys, and resolution, this final edition of NBA Live has garnered very positive reviews.

 

NBA Live 2010 featured additional jerseys, a first for the franchise. Throwback jerseys from the 1980s and 1990s were added in as well as several alternate ones for a number of teams. Using special codes, even more uniforms and shoes can be unlocked. It is unsure if every team will receive new game jerseys but two codes have been announced so far and more are likely to come. The graphics in this game received a massive overhaul. The game features quicker and smoother animations that allow for maximum play. Items like the lights and courts were designed to look very realistic. It's a bit grainy when enhanced on plasma screens but generally looks extremely well.

 

Other less important things like the crowd and the athletes are more detailed too. Unlike the other game editions, this latest NBA Live console game has a much better background. The audience in the stands were programmed to appear more realistic and believable. Even the athletes in general were give more detailed and personal touches like their arm tattoos, various hairstyles, and other personal accessories. The different stars in this game were designed to be more simply recognized than past editions. NBA Live 10's controls were changed slightly so that it is not essential to control the athletes every second of the game. Playing in the auto mode can end in many turnovers though. For users who desire to, it is very easy to expand the control to cover the athletes.

 

Game play on this year's NBA Live was made simple enough so that even someone who has never played any basketball video games will still be able to get the hang of it. Actions like passing and shooting are single button functions. Both of the PlayStation and Xbox use the main joy stick on the controllers to move the players around. It is simple to play defense as well, just position one of the basketball players in front of one from the opposing team will result in the sim automatically doing the rest. The update of the player DNA system from past games has significantly improved as well. The 2010 edition's DNA updates individual player's tendencies and attributes almost instantly. This year's game will also allow users to play real games almost as they happen in the real world. And with the NBA team's rosters and line ups updating instantly in the game, it makes for a much improved Dynasty Mode as well. This games's soundtrack was improved and changed to include more modern singers and groups. This year's game has a lot more tracks, which significantly cuts back on the repetition of songs during the dynasty mode and games. The tracks were even programmed to react to the tempo of the games to get the user more involved.

Tuesday, October 5, 2010

FIFA Soccer Games For XBox And Playstation - The Variations And Expansion

Football games are not exactly few and far between and they are all very similar in nature. However, the ultimate enjoyment of the game is dependent on the sum of its parts and in some cases, players will likely get more enjoyment from some features than others. The FIFA soccer games for XBox and Playstation are considered the absolute prime of football games. They have the bonus of not only having an official license from the world governing body of football, but they also feature many exclusively-licensed leagues and teams that no other game has. Published and and developed annually by Electronic Arts, the series begin in 1993, but the greatest gameplay was achieved with the later games.

 

FIFA 07

 

The first FIFA Xbox 360 game, it was an iteration of refinement. The team count was lowered in order to increase the focus on the remaining four leagues, as well as the additional national teams. The crowd also saw several improvements as it can now respond to the game's events, as well as it being local to the region. Also, there may be pockets of the crowd that are away support and will react accordingly. These crowd changes bring a lot more life into the games and have been met with a positive reaction by the players.

 

FIFA 08

 

Improvements from the previous game include 'Be a Pro Mode', which allows a player to play the match as a single player (bar goalkeeper), as opposed to the ability to swap between them. Thanks to the advancement of multiplayer in many games, online cooperative play is now included and the online portion of the game now includes interactive leagues. This allows to choose a league and team to play against a real opponent and has been improved since similar, previous features by including trick moves. Overall changes in the game mark a decrease in the speed of the game.

 

2008

 

While each FIFA game sees improvements per release of the game, FIFA 09 supposedly included 250 changes. While not exhaustive, here are some of the largest changes. The user's players now exhibit more responsiveness in many situations, such as when in control of the ball and when two players collide. The entire collision system has been thoroughly redesigned so that during the collision, the players' speed, weight and power will have an effect who comes out best in that particular confrontation. Furthering this responsiveness, the goalkeeper has also been improved to recover faster, position himself better and react more intelligently.

 

The weather has also seen its own overhaul as it now allows snow and rain matches in Kick-Off mode. Furthermore, depending on the stadium, night, dusk and day matches can be played. Manager mode does not feature the weather changes.

 

2009

 

FIFA 10 is the latest FIFA game available and brings less improvement, but perhaps more important ones for some gamers. The Manager Mode sees its major revision for this iteration. The user can now employ an Assistant Manager to deal with the team line-up as well as other squad-specific details. Additionally, finances are less focused on the sponsors and more on the wages dealt to them. The Manager Mode also shows news about other people's own Manager events. One exceptional improvement is the Auto-Resolve, which is no longer apparently random, but resolves a match based on each team's strength now.